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Game Capture Artist (Contract)

LocationDallas, Texas, United States
TypeOnsite

Description


THE ROLE:


We are looking for a

 Contract


Game Capture Artist to help create external/internal marketing assets. This role sits within Creative Services, which champions a global team of world-class marketers who have launched industry-leading games and are committed to mentoring, training, and developing the next generation of video game marketers.  This role is an on-site role located in Fort Worth, TX.Contract duration is 6+ months.

WHO YOU ARE:


  • You have experience with game engines and/or mod tools, and video capture software/hardware.
  • You have a strong understanding of cinematic language and camera technology.
  • You can navigate a debug workflow for game engines.
  • You have a strong knowledge and passion for gaming.
  • You’re able to communicate vision or story through game capture and editing.
  • You have the ability to take ownership of assigned tasks and projects.
  • Be able to work well in a collaborative team environment.
  • You’re a fast learner with high flexibility, solid organizational skills, and excellent communication skills.
  • Desire to push creative boundaries and deliver outstanding results.
  • Flexible and team-oriented. Should have good interpersonal and follow-up skills and the ability to manage multiple projects and tasks.

WHAT YOU WILL DO:


  • Compose and capture live gameplay with player perspective cameras or using detached cameras.
  • Work in the Unreal Engine 5 editor as needed to overcome technical issues.
  • Become familiar with in-production titles and update game builds on a weekly basis.
  • Edit string-outs or short form content in both a supervised and unsupervised capacity.
  • Generate shot lists based on creative briefs, pitch decks, and editorial string outs.
  • Work closely with creative directors, producers, and marketing executives to ensure creative vision is achieved.
  • Report and communicate gameplay issues/bugs to development teams and the creative services team.
  • Coordinate delivery of produced content for distribution on acceptable channels.

QUALIFICATIONS: 


  • You have experience creating game-related game capture for a development studio or creative agency.
  • General understanding of Unreal Engine 5.
  • Experience in creative video editorial work in a post-production facility or creative agency.
  • Mid-Senior level knowledge of industry standard video editing software.
  • Adobe Premiere, Audition, Photoshop, After Effects, Davinci Resolve.
  • General understanding of post-production workflows, video formats and process.
  • Excellent written and verbal communication skills with demonstrated ability to present edits to creative leadership.
  • Must provide a current demo reel showcasing previous editing and game capture work.

PREFERRED SKILLS: 


  • Unreal Engine 5 sequencer.
  • Working on capture for game trailers and social media
  • Passionate about the gaming industry and understanding of the different genres and user bases.

About ProbablyMonsters™ 


ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.  

Compensation:


  • This is a contract role and pays between $31.73 - $44.71 an hour.


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