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Senior Cinematic Designer (Unannounced Project)

ArenaNetOnsite

At ArenaNet, we’ve always believed that games are art. They have the power to communicate ideas and tell stories. They can change the way we think, reflect our cultures, and move us. As the developer of the award-winning Guild Wars game series, we’re proud to share our passion for the online worlds we’ve created with over 21 million players worldwide.
ArenaNet develops and publishes games for every kind of person, which means our games need to be built by every kind of person. We believe the best experiences come from working together, celebrating differences, and helping each of our team members shine.We’re looking for a Cinematic Designer to bridge the gap between cinematics and in-game systems to help create a visually compelling story experience. In this role, you’ll be crafting cinevents (scripted events), gameplay cues, and UI prompts to glue the various elements of story (cutscenes, dialogue scenes, and gameplay) together.

WHAT YOU'LL DO


  • Working with the cinematic, narrative, design, and technical leadership, drive and construct the visual storytelling of cinevents and other cinematic design elements.
  • Utilizing the Unreal Engine, set up and maintain cinevents and dialogue scenes from start to finish: from layout to final implementation.
  • Help hook up cinematic moments (cutscenes, cinevents, dialogue scenes) into the level and story design, ensuring good flow between design into a cinematic and back again.
  • Help identify moments to plus the player experience and autonomy within the story using cinematic elements.
  • Work with production and cinematic leadership to identify needed assets, calling out for new asset creation (cinematic animation, vfx, audio, etc), to complete cinevents and other cinematic design elements.
  • Help refine the pipeline and processes for cinevents and dialogue scenes, and maintain supporting documentation.
  • Assist with motion capture sessions that support cinematic content.
  • Validate and test the cinematic design to ensure bugs are spotted early.

WHAT YOU'LL NEED TO BE SUCCESSFUL


  • Bachelor’s degree, or equivalent experience
  • 5+ years of experience in cinematic work for games.
  • 2+ years of design-related experience.
  • 3+ years of Unreal Engine experience.
  • At least one shipped title using Unreal Engine and Sequencer.
  • Portfolio demonstrating strong understanding of choreography, timing, editing, and design, with an emphasis on telling heartfelt character stories.
  • Excellent communication, interpersonal, and organizational skills. Demonstrated ability to collaborate, taking direction from stakeholders on the needs of the scene.
  • Able to collaborate with engineering, tools, and tech art teams to find good technical solutions.
  • Experience with Autodesk Maya.

PLUSES (NICE TO HAVES)


  • Good storyboarding skills.
  • Passion for games and storytelling.

This role is remote-friendly, but we are currently prioritizing candidates who are local to the Bellevue, WA area and open to occasional onsite collaboration.


This is a hybrid position based out of our Bellevue, WA office. Please note that the pay range listed in this job posting reflects the full salary range for this position. While we provide this range to offer transparency, our target hiring range typically falls between the minimum and the midpoint, allowing for growth potential within the role.Total compensation is salary plus an annual bonus potential. When determining an offer amount, many things are taken into consideration such as qualifications, experience, internal equity and work location.

We strive to provide competitive and equitable compensation packages to all our employees.This role is also eligible for medical, dental, vision and life insurance, short and long term disability, 401(k), flexible and dependent care spending accounts, PTO, paid holidays and parental leave.Bellevue pay range$102,014 - $153,021USD

Don’t meet every single requirement on this job post?

Studies have shown that women and people of color are less likely to apply to jobs unless they meet every single qualification. At ArenaNet, we believe diversity in culture, ethnicity, gender, sexual orientation, and backgrounds make us a better team – we celebrate it. So, if you’re excited about this role, but your experience doesn’t align perfectly with every qualification listed, we encourage you to apply anyway. You may be just the right candidate for this or other roles.

Life at ArenaNet

ArenaNet, located in Bellevue, Washington, is a wholly owned subsidiary of NCsoft and was founded by some of the key members of the creative teams that developed the hit game series StarCraft, Warcraft, and Diablo as well as Battle.net. ArenaNet has built a state-of-the-art, interactive game network and is developing premier multiplayer online games for dedicated game players.
Thrive Here & What We Value1. Working together to create the best experiences2. Embracing diversity and celebrating individual strengths3. Collaborative game development across disciplines4. Seeking new ideas and perspectives5. Supportive environment for personal growth within teams6. Continuous improvement and mutual learning culture7. Effective team building and conflict resolution practices8. Leadership, guidance, and training in professional development9. Strong collaboration with studio leadership on inter-departmental issues10. Innovation and continuous improvement emphasis
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